Fleet Chess

Tactical naval combat

Fleet Chess

Sea battle meets chess. Every ship carries a chess piece as its weapon. Sink the ship and the weapon is gone.

Start right away · online with friends · two players on one device · against the computer

Guessing becomes reckoning

In an ordinary sea battle a turn is a cross on a grid. Here it is a decision: which piece, in which direction, and how far does the ammunition still stretch?

A piece per ship

Six chess pieces, six firing patterns. The knight strikes eight squares in its leaping pattern, the rook a whole line, the queen a star in eight directions. Know the patterns and you hit more.

Sunk means disarmed

When a ship goes down, its weapon is out for the rest of the game. So it is not only where you hit that counts, but in what order, and what you take from your opponent first.

Ammunition is scarce

The pawn fires without limit; everything else is counted. Holding a queen back until the target is worth it often beats spending it early.

Three ways to play

Online across two devices with an invitation code, two players on one device with a screen guard at the handover, or offline against a computer opponent in three levels.

Ranks and shipyard

From ordinary seaman to admiral: ten ranks, each worth a shipyard point. Spend them on escort ships, extra ammunition or a second queen. Permanently, for every match to come.

You set the length

Three battle orders shift how long a match runs, and every mode shows in advance what it takes under that choice, from about six to about fifteen minutes. Every figure is measured, not guessed.

Six pieces, six patterns

The patterns are the same in every mode. What changes is the number of shots.

Pawn shot

A precise single shot. Unlimited, the move you always have.

Knight strike

Eight knight squares around the target. The centre stays clear.

Bishop torpedo

An X pattern with range two, the diagonals.

Rook salvo

An entire row or column. You choose the direction.

Queen strike

A star in eight directions. The strongest weapon aboard.

King pulse

A 3×3 detonation. Short reach, but no gaps.

Five modes

From a quick round on a small board to a full naval battle. Board, fleet, ammunition and special rules change. The patterns do not.

Blitz

8×8 · 5 ships · ~6 minutes

Small board, compact fleet, one shot per special weapon. The quick match in between.

Classic

10×10 · 5 ships · ~9 minutes

The original: five ships, every chess weapon aboard. The proven way in.

Counterstrike

10×10 · 5 ships · ~6 minutes

Two special rules: every special shot reveals a square of your carrier, and a sunk weapon fires one last time.

Manoeuvre

12×12 · 7 ships · ~10 minutes

More sea, more ammunition, plus unarmed escorts that serve as decoys. Longer matches.

Armada

14×14 · 8 ships · ~11 minutes

The great naval battle: eight ships, reinforced ammunition, a double queen strike. For long evenings.

5Modes
6Chess weapons
24Avatars
10Ranks
1.69 €ad-free per month

Straight terms

Two ways in, both open. Free with ads between matches, or ad-free for 1.69 € a month. Inside a battle nothing changes either way.

Ads only between matches

Never during a battle, never over the board, never in the middle of a turn. The ads come from Google and appear where a round has ended anyway.

Ad-free for 1.69 € a month

A subscription you can cancel any month, valid on every device signed in to the same store account. It turns the ads off and does nothing else.

Paying buys no advantage

No starter pack, no bought shipyard points, no "continue for €0.99". Subscribers see fewer ads and play exactly the same game. Progress comes from matches.

No sign-up

No email, no password, no account. For online matches the device signs in anonymously. Call sign, score and statistics stay encrypted on your device and can be saved to a file.

No cheating

Online, the server decides, not the device. The client never learns where the enemy ships are, only which squares a shot hit. The computer opponent never sees your fleet either; it infers from its own hits.

Offline stays offline

Against the computer and two players on one device, everything runs without a connection. No request, no advert, nothing. Finished matches on the server disappear after an hour, abandoned ones after 24 hours at the latest.

Frequently asked

Does Fleet Chess cost anything?

Playing is free. Ads between matches pay for it. If you would rather not see them, 1.69 € a month turns them off. Nothing else is for sale: shipyard points and ranks come from matches played.

Where do the ads appear?

Between matches, where a round has ended anyway. Never during a battle, never over the board, never in the middle of a turn. The ads come from Google. On first launch the app asks whether it may show personalised advertising. You can decline, and you can change your mind at any time.

What do I get for 1.69 € a month?

Quiet. The subscription turns the ads off and changes nothing else: no extra points, no special ships, no head start. Cancel any month. Bought through Google Play or the App Store, it covers every device on the same store account, and that is also where you cancel it.

Do I need an account?

No. There is no sign-up, no email address and no password. For online matches the device signs in anonymously; your call sign and score stay encrypted on your device.

Can I play offline?

Yes. Against the computer and with two players on one device, everything runs without a connection. Only online matches against a second device need the network.

How do I play with a friend?

You open a battle and get a six-character code. Pass it on by WhatsApp, email or the clipboard. Whoever opens it is one tap away. Or play two-player on a single device; a screen guard covers the board at the handover.

How is this different from an ordinary sea battle game?

Every ship carries a chess piece as its weapon: the knight strikes eight squares in its leaping pattern, the rook a whole line, the queen a star in eight directions. Special weapons have limited ammunition, and once a ship is sunk its weapon is out for the rest of the game. Guessing turns into sequencing.

Can my opponent see my fleet?

No. Fleets live on the server and the access rules hand each device only its own. The client learns nothing but which squares a shot hit.

Which devices does it run on?

As an Android app and in the browser. An iOS version has not been released yet.

Which languages does the game speak?

German and English, switchable inside the game. More languages are planned.